ScratchJr. Interface Guide
ScratchJr Interface Guide
ScratchJr is a visual programming language designed for young children to create interactive stories and games. Below is a breakdown of the interface and key features:
1. Main Interface Components
- Save – Saves the current project and exits to the Home page.
- Stage – The area where the animation and actions take place.
- Presentation Mode – Expands the stage to full screen.
- Grid – Toggles the x-y coordinate grid on or off.
- Change Background – Allows selection or creation of a background for the stage.
- Add Text – Enables adding titles and labels on the stage.
- Reset Characters – Resets all characters to their starting positions.
- Green Flag – Starts all programming scripts that begin with a "Start on Green Flag" block.
- Pages – Allows managing multiple pages in a project.
- Project Information – Displays and edits the project title and creation details.
- Undo & Redo – Reverses the last action or re-applies it.
- Programming Script – Snap blocks together to create animations and behaviors.
- Programming Area – Connects programming blocks to build scripts.
- Blocks Palette – Displays different programming blocks available for use.
- Block Categories – Groups blocks into categories:
- Yellow – Triggering Blocks
- Blue – Motion Blocks
- Purple – Looks Blocks
- Green – Sound Blocks
- Orange – Control Blocks
- Red – End Blocks
- Characters – Manage, rename, and edit characters in the project.
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